AI Insights · Timothy · April 2022
Top 5 Survival Games on Android in Ecuador: Q1 2022
Explore the performance of the top 5 survival games on Android in Ecuador during Q1 2022, including trends in weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 survival games on the Android platform in Ecuador demonstrated varied performance in terms of weekly downloads, revenue, and active users. Data provided by Sensor Tower offers valuable insights into these trends.
Last Day on Earth: Survival from KEFIR showed a steady revenue stream, starting at around $923 in late December and showing some fluctuations, peaking again at $920 in early March. Weekly downloads saw a peak of approximately 1.5K in the first week of January, gradually declining to around 809 by the end of March. Active users showed a decline from 7K in late December to about 5.2K by the end of March.
Frostborn: Action RPG, another title from KEFIR, experienced a consistent but modest revenue stream, starting at $217 and declining to $43 by the end of the quarter. Downloads remained relatively stable, ranging from 197 to 132 weekly. Active users saw a decrease, starting at 537 and ending the quarter at 392.
Last Island of Survival by HK Hero Entertainment Co., Limited had a fluctuating revenue trend, beginning at $128 and ending the quarter at $57. Weekly downloads peaked at 1.2K in mid-January and then declined to around 519 by the end of March. Active users followed a similar trend, starting at 556 and reaching 856 by the end of the quarter.
LOST in BLUE from Volcano Force experienced a gradual increase in revenue, with a notable spike to $113 by the end of March. Downloads were highest at around 5.6K in late January but saw a decline to approximately 2.1K by the end of the quarter. Active users increased significantly from 2.4K in late December to around 5.8K by the end of January, then gradually decreased to 2.5K by the end of March.
ARK: Survival Evolved from Studio Wildcard had a relatively modest revenue stream, ranging from $106 at the start of the quarter to $40 by the end. Downloads fluctuated, peaking at 1.9K in early January and ending at around 1.3K by the end of March. Active users showed a slight decline from 7.5K in late December to about 7.2K at the end of March.
For more detailed insights and data on app performance, visit Sensor Tower.